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Greg's blog

How we made Operation: Eradicate

Recently Greg wrote two articles on the progression of the development of Operation: Eradicate and how we worked out the marketing roll out at release. Both are great reads and can be found on Gamasutra.com (both were Featured by the Editors).

Operation: Eradicate, A Look Back

Operation: Eradicate Debuts

We at Skejo Studios are glad to announce our debut title Operation: Eradicate, a cooperative strategy game where the player controls up to four characters across the world to beat back the spreading 'infected' hordes.

Verge of Announcements

We are close to announcing our first game to the world. Oddly, we have also been working on prototyping our second game. The strategy game will soon be sent to Apple for review, while the latter we are hoping to have some teaser vidoes by the time the Game Developer Conference in San Francisco comes.

Keep checking back for the announcements, though if our marketing goes well, you will here about the games without even having to hear it here first. -Greg

Eradicate Dev Diaries

Greg has started the development diaries for our first game project, Operation: Eradicate. More will be announced regarding our hopes and dreams for this game, but in the meantime, check out the posts over on his blog. Eradicate game development diaries. The development posts mostly will give weekly snapshots of the progression of the development, as well as code snippets and technical huddles that were overcome. At times we might switch gears and talk about marketing, outreach or other non-code related items pertaining to the development of the game.

Sometime in the next month, also look for a new set of development notes coming from our original platformer idea. We are moving at a full time, full speed ahead pace.

Skejo Studios Arrives

New studio, old story. A successful internet and iPhone engineer decides that the next stop in his career will be in designing and building iOS (and/or other mobile) games and apps. Finds a couple talented friend to join in. Not an original story, but this one starts in September, 2011, and ending hasn't been written yet.